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The Tetris Effect

The Tetris Effect

Dan Ackerman.
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The definitive story of a game so great, even the Cold War couldn't stop it
Tetris is perhaps the most instantly recognizable, popular video game ever made. But how did an obscure Soviet programmer, working on frail, antiquated computers, create a product which has now earned nearly 1 billion in sales? How did a makeshift game turn into a worldwide sensation, which has been displayed at the Museum of Modern Art, inspired a big-budget sci-fi movie, and been played in outer space?
A quiet but brilliant young man, Alexey Pajitnov had long nurtured a love for the obscure puzzle game pentominoes, and became obsessed with turning it into a computer game. Little did he know that the project that he labored on alone, hour after hour, would soon become the most addictive game ever made.
In this fast-paced business story, reporter Dan Ackerman reveals how Tetris became one of the world's first viral hits, passed from player to player, eventually breaking through the Iron...
卷:
1
年:
2016
出版:
1
出版社:
PublicAffairs.
语言:
english
ISBN 10:
161039612X
ISBN 13:
9781610396127
文件:
EPUB, 694 KB
IPFS:
CID , CID Blake2b
english, 2016
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